Auburn emerged as a response to a competition aimed at fostering discourse and research to generate profound insights and visionary proposals for the city and habitat of the 21st century. The focal point of this endeavor was the issue of electrical energy, which served as the foundational inspiration for the design.
The proposal introduces an innovative concept—a heightened iteration of Gaming Centres designed not only for entertainment but also as electricity generators. Harnessing the energy generated through gameplay, these centers are envisioned to power up a defined region, acting as integral components in a chain reaction that could potentially energize an entire state. Capitalizing on the global surge in gaming enthusiasm, the design aspires to revolutionize power generation on a global scale, advocating for the replacement of existing energy infrastructure with the proposed gaming-centric solution.
Site Location | Western joint, Selardalur Cliff, Selardalur, Iceland |
Time | 2015.08 – 2016.01 |
Status | Proposed |
Tools used | Chemical Experiments, 3DS Max, Rhino 3D, Grasshopper, VRay, Adobe Photoshop |